i am wondering how i took so long with this im gettig pretty lazy as of 2 years back. And i blame myself for it, that and video-games
So this is Jamahadr AND HE IS AN ELLRUK not a bloody orc like some people previously stated on the previous version who was again a major fiasco. here the [link] "link
here's a brif resume on his background story taken from the line art
"Jamahadr is one of the most influent of Ellruks and was respected among his clan until the day he slaughtered them all. The clan had a rivalry with the Bear Tribe and during Razikiel's reign Jamahadr's clan was chosen to be a part of Razikiel's white army lead by Ivor Onçnalog and Martien Grunt. Their past was however erased from history the day Raziel climbed to the throne by murdering his brother Razikiel. Driven by rage and the fact that he eagerly anticipated a rising war where he could meet a worthy opponent Jamahadr became a raged beast destroying his clan."
The book is also finished im on the process of reviewing it with my girlfriend correcting all the grammar and spelling errors, then ill stuff it a bit more give it to my parent and grandma to read and then ill enter a contest to get it published. If it doesn't then it was not meant to see the light of day.
This looks like something that should be in a D&D Monster Manual...AWESOME!! Here, the detail really shines in conjunction to the structure and how the shade and highlights work with it. The expression of the character is so-so in that it's not extreme, but not poorly worked either. As for the usage of the background with the main character? It's actually a clever way of getting the piece to stay being all about the character without looking contrived or boring (it beats having a blank background, that's certain.) My sole problem is that the piece looks a tad pixelated...but if you're retrospective and in love with classic video game systems-THIS IS THE PIECE FOR YOUR COLLECTION!!
In conclusion: A good bit of time and effort proves to be once again the key to an equally attributed piece, but it also helps to know what you want, that said, it's obvious that this is what the artist and his muse wanted...SOLO XPs!!
sure thing im sure you can't pay me anything is that right? only asking because well it's always an income right now after all my exams ill be painting characters for 40€ each with minimal or no background
just thoug you wanted to know either way if i can take things at my own pace without committing myself to much that would be the ideal, since i will be in evaluations until august but it will be much lighter by then
Here, the detail really shines in conjunction to the structure and how the shade and highlights work with it. The expression of the character is so-so in that it's not extreme, but not poorly worked either.
As for the usage of the background with the main character? It's actually a clever way of getting the piece to stay being all about the character without looking contrived or boring (it beats having a blank background, that's certain.)
My sole problem is that the piece looks a tad pixelated...but if you're retrospective and in love with classic video game systems-THIS IS THE PIECE FOR YOUR COLLECTION!!
In conclusion: A good bit of time and effort proves to be once again the key to an equally attributed piece, but it also helps to know what you want, that said, it's obvious that this is what the artist and his muse wanted...SOLO XPs!!
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